European Spanish vs Latin American Spanish

We’re often asked which version of Spanish is better to translate a game into—European or Latin American. Let’s take a look!

17.06.2022
Game markets
The Gaming Market in Spain

In 2021 the revenue of the gaming sector in Spain was 1,924 million USD, a 2.8% increase on the previous year. Over the year, 6.9 million video games, a million games consoles, and 3.5 million accessories were sold.

06.06.2022
Localization
How should a linguist craft their resume and portfolio?

We usually write articles aimed at game developers. But a big part of our day-to-day job is dealing with our wonderful team of freelance linguists. Alina Sekamova, a recruiting manager at Allcorrect, has put together some recommendations for job-seekers that want to find work as quickly as possible.

19.05.2022
Game markets
The French Gaming Market

France (officially the French Republic) is a transcontinental country in Western Europe with a number of overseas regions and territories. The capital is Paris.

05.05.2022
Localization
What does game localization look like to project managers?

Working in localization can make you scream. Sometimes it’s a scream of joy, others of horror. One of our project managers at Allcorrect is here to share his experience and talk about some of the job’s key aspects.

20.04.2022
Game markets
A SURVEY OF THE VIDEO GAME MARKET IN 2021

The gaming industry saw strong growth in 2020, the first year of the pandemic, and this trend continued into 2021 despite the high base effect and the relaxation of coronavirus-related restrictions.

01.04.2022
Art
6 Ways to Make Game Art Cooler

Often, after an artist finishes working on a character, location, or icon, they get the feeling something is missing. Vitaliya Bredikhina, the art lead at Allcorrect, has put together a list of six simple ways to give your game art a little extra punch.

18.03.2022
Game markets
The Gaming Market in Turkey

The gaming market in Turkey is the 18th largest in the world, with sales reaching 1.22 billion USD at the end of 2021.

05.03.2022
Five Mistakes We Paid Dearly for

The lion’s share of the mistakes we’ve made, as you might imagine, have come when we simply didn’t know what we were doing. They’re due to thoughtlessness, inexperience, or human error. But then again, even professionals slip up. Here at Allcorrect, we’ve seen our share of both sides, and it’s time to look back on them with a smile.

21.02.2022
Game markets
The Indonesian Gaming Market

The gaming market in Indonesia is the 16th largest in the world and the largest in Southeast Asia. At the end of 2021, sales accounted for 1.92 billion USD.

04.02.2022
How to Analyze Localization Quality Using Reviews

Today, we want to expand on this topic and discuss how to use reviews to improve localization.

21.01.2022